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huelewdbr

37
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31
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A member registered Jan 23, 2023

Recent community posts

Damn, top-notch update.
My best girl is Luna, but I concede that Penelope really knows what to say and how to say it. You can't hear those sweet words and do nothing about it.
Thank you very much for another amazing job.

What a ride.
The story builds up quite slowly, but from volume 3 onwards, it only gets better. I almost dropped it after the first couple chapters because of the characters being too stuborn to even listen to each other, so it took much longer to solve the actual problem. Thankfully, it's a temporary issue.
Although this kind of reluctance keeps coming up later on, it's nowhere near as annoying. MC should have done to Ruriko what they did to Carpo. That was perfect. Hell, she had more balls than him in this regard. Sometimes, it's best to talk less and act more.
The original soundtrack is great and there are quite a few memorable moments. Can't really complain about the artistic choice, everything fits amazingly. Very well done.

Kind of a bittersweet feeling now that i finished it. I did miss some green events that are locked to me, no idea why.

I prefer the vanilla "girl falls in love with the guy for x reason and accepts he has an harem" to the "i corrupt and blackmail everyone to have my way with them".

Although you can choose a "good" path instead of the disgusting pig one, it seems like the game was designed to be the latter from the start. You're constantly taking advantage of the girls, even in the "good" paths. Erica's decision was very weird, either you forgive her for no reason and she starts to like you after getting beaten 3 times or you have your way with her kicking her in the stomach if she complains, no in between. Ruby's drug scene was fucked up as well. Either path she's r****.

I don't know, maybe if you went full taimanin it would make more sense. Mixing some "kinda vanilla" in there seems weird. Don't get me wrong, i did like the game, it's just that a lot of the situations felt off. But since it's a game, i can't really complain that much.

You can look at the site mejoress for unoficial walkthroughs of a lot of vns, including this one. I'm pretty sure there are other similar sites, but that's the one i usually use.

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Actually, it depends. There isn't much of a pattern for versioning. Some devs would follow 0.9 with 1.0, but that doesn't mean it is the end of the alpha or beta phase Just like some devs use 0.9a/b/c for minor updates and others use 0.9.1/2/3 just the same.

I like to use the format x.y.z in which x would be major updates which add new features or indicate an important milestone (like end of alpha/beta), y for updates of existing features or new content and z for minor updates, meaning bugfixes, refactoring, minor optimization or some other kind of smaller changes; Depending on the scale, i'd consider it a "y".

But like i said, there isn't really an standard pattern to use, and like you said, the version usually doesn't indicate how close it is to being finished.

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I remember reading an article about an indie dev that found it to be actually bad in his case, because he wanted to sell at his site as well and all google searches went to steam, And there was some clause in which he could not make it cheaper on his site (as steam takes a cut, he wanted to make it available cheaper if you bought it directly from him).

The ntr you're talking about is the teacher? Don't remember any ntr in which the MC is the cuck.

Late reply, but on the brothel management, it isn't ntr because you don't really have a relationship with the girl.

Dohna Dohna is the most recent example i can think to exemplify this. You literally make prostitutes out of girls to, in the context of the game, get resources to lead an revolution against a corrupt elite. You can have sex with them as well, but that's not really a relationship. You're just using them for pleasure.

Even the Rance x Sill relationship is better than that. Despite her being his slave, he really does love her, but he's a tsundere. That is proven by how the story unfolds, but i won't spoil it.

The "i love her, so i'd like to see her banged by however many dudes" is just another way to use her for your pleasure, assuming that makes you aroused.

Very nice art style.

I only missed 1 wonder from, i suppose, Relentless Hatred. No idea what i need to do. Even tried going back to bullying poor Emico, but no success.

Nice plot, though, got me interested.

Sounds good. You don't necessarily need to redo the intro since you said it will be more fleshed out with the updates. It can be treated as a longer prologue, no problem with that. Rework can be a pain in the ass, i'd advise against it unless it is absolutely necessary.
Good luck!

So, you went out of your way to make only girls, so I assume this will be a yuri vn? The mc is a girl as well? This fine as an introduction, but it doesn't explain much about what this will be.

I don't understand what some people have against "just" vanilla. I want to care for characters and ntr usually makes it really hard, if not impossible. And i really don't want my girls with dicks. Swordfighting is a insta turn off for me.

Wait for public release then, if you support the dev, you'll get the updates sooner, that's all.

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Played this after Eternum. It's really nice to see how good you've become and although Eternum is pretty much on a league of it's own, this one leaves nothing to be desired. Thank you for another great story and world building. I hope you can keep producing many more stories like these from the years to come.

I'm completely flabbergasted at how insanely good this is. I have no words to describe this masterpiece, i can only be grateful to be able to experience such amazing world. Thank you.

Damn, stunning girls and interesting plot. Eager to see how this will turn out.

Nice Sengoku Rance/Daibanchou feelings. My favorite kind of eroge.

Amazing job, nice plot, nice girls, very well done.

It's mostly the  fade to black ones, the only other scene i remember now that felt slow was Yui storming out of the bathroom, since only her eyes changed.

I played a little, but in the end, i gave up. The quest section isn't very clear on time/location of you need to go, so it makes you search almost the whole building when you have timed events, the "do this 10 times" also doesn't help. It felt more like a chore than anything.
The theme and the enormously disproportionate characters also weren't for me, but that would be a personal thing.

Behind a car in the garage, only her foot is visible.

I really liked the writing and the cast. The only 2 suggestions i have are to speed up the fade-in/fade-out transitions; and remove or at least lower the affinity requirements (unless you have a reason you need them), specially for Yokubo and Yui, since you can only "level" them in the weekends. I don't think a "i should raise this number" feeling is good for the immersion. And i'm not sure what the plans are for the weekdays, but for now, after the first 2 weeks you just have to skip them, since there's nothing to do.

Other than that, very happy with it. I'm not really into games with "depression" as plot, but the way it was written was quite enjoyable. Well done.

Damn, pretty nice.

Found a pretty easy exploit: just go all the way either to the right or left and you'll be able to skip most of the stage.

Great start, solid plot and roster of girls.

Brief, but enough as a proof of concept. I don't know how experienced you are with game development, but i'd suggest you to make smaller iterations.

Things like composing a soundtrack or developing a rpg system, if you're doing them from scratch won't be trivial, so maybe focus on smaller parts of the game as you can do them. Just try not to make it so big that it becomes frustrating for you to develop it. It's a very common mistake.

Anyway, good luck with it.

Great work.

Great start. The renders and animations are pretty good and i liked the setting.

I just noticed 2 things: when talking to the half demon girl, if you ask about her horn, the game will go back to the main menu. And in the menu,  the back "button" is hollow, so you need to click in the borders for it to work.

Everything fine until the peg stuff.

Pretty nice setup, i'm not really into femboy stuff, but who knows, maybe with a magic potion or whatever it could be digestible.
I noticed when resizing the window, it would freeze for a couple seconds, not sure why. Anyway, will wait for how it will turn out.

It would be nice to be able to identify what is interactable. I haven't seen there was a inconspicuous door to another shop in town until Krista told me to look for Aurora's shop (and thought i already had explore everything possible).
Maybe putting the name of the place above the door or maybe pressing ctrl or something to highlight interactable places.
Other than that, the game already is pretty good, eager to see more of it.

Windows 10 64 bits

Really liked the concept and the art style. People here usually want everything as fast as possible, but there's no need to rush.
I noticed Elsa recruitment is still available after doing her recruitment event, so i'm not sure whether she wasn't recruited or it's a UI bug, since for now we can't look at our staff members. And a minor thing, if you could make the menu background darker, instead of white, my eyes would appreciate, thanks.